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Thursday, August 23, 2007

Bioshock Rosie


Of course when playing a game, i sometimes get the urge to create somthing from what im playing, in this case Bioshock for the pc. Now i havent "seen" Rosie in the game yet since i just started playing last night but ive seen some screenshots and some commercials with "it" in them, and i created this today. It took me about 4 hours to complete, but i posted the layout above.

sharpie sketch,photoshop 7 lineart, flat colors, and final.


You can also see just the final, larger version at our comic blog http://gigocomics.blogspot.com/

Bioshock Sound

I've been playing a bit of the bioshock for the pc, and its very interesting, I'm sure I'll have a review posted somewhere in the near future, but aside from the amazing graphics of the game I'm floored by the submersive sound. I, myself, have 7.1 surround sound installed on a store bought preinstalled system, so basically imagine a car spoiler on a radio flyer. The game is set on an underwater city, built in the 1940s and not maintained because"something" happened, through out the course of the story you will find out what by collecting clues, etc..So being poorly maintained you have rooms filling with water dripping from every nook and cranny possible, and this effects the audio, imagine being in a bathroom with water running all around you, the acoustics of the room become heightened because of it. While exploring one of the first levels of the game there are other characters around you, you may call them enemies. These "enemies" will talk to themselves, or to others and will also talk to you if spotted, the thing is you don't always spot them, so imagine if you will, walking down a long corridor riddled with rooms on each side, water filling the walkway slowly, pouring from the walls and from within each room, and behind you, you hear "hey I'm gonna get your face", very freaky indeed, so you turn, no ones there, then "I'm coming for you" from yet again, behind you, so you turn again, again no one there water still running and creating a static noise, you cant see who is speaking but the sound bouncing off the walls and water instills a fear in you, this is the experience i received. I'm sure i quit the game about 3 times before i got the nerve to try again. The game itself is stunning but the sound is what brought me to my knees. I place this game along with Doom3, F.E.A.R, and Resident Evil for its use of environment in creating fear and suspense.

Sunday, August 19, 2007

Halo3 Mountain Dew promo


Went down to the store today, to pick up so much needed TP and found this little number while on my way back to the checkout lane. Embedded in an excessive display stand that had not one but TWO master chief's side by side was the new Mountain Dew "Limited Edition Game Fuel". Of course I'm skeptical of any drinks that say "limited time" or "one time special" usually to me it means more companies trying to jump onto a merch enterprise for a guaranteed big ticket item. So of course i bite, don't get me wrong, i would pick up a pair of master chief underoos if they had my size in a heartbeat, but the chances of this "limited special" overcoming the popularity of the promotional coat tails that it's riding is slim to none.

Then again maybe the taste of this product appeals to those with more advanced palette than i, in my case i would have summed up the flavor details in four letters.

Friday, August 17, 2007

Just made a fresh install of painter 9, just did my first recording of my first sketch using painter 9, also just uploaded my first video on you tube of my first recording of mysketch on painter 9, and finally just learned how to embed a file of....you get the point.


Wednesday, August 1, 2007

Welcome

Hi, everyone, this is my first Blog. I'll be adding random doodles, sketches, thoughts, art work related and life related things here, so pretty much anything that comes to mind. feel free to comment on my work, and leave me any crits/ideas "Trust that little voice in your head that says "Wouldn't it be interesting if..."; And then do it. " -Duane Michals